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| Soap Clawtooth |
Posted: Thu Jul 17, 2008 10:59 pm Post subject: Folk who don't RP death. |
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Joined: 27 Jun 2008 Posts: 123
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Ok. So. People who claim they don't RP death. Is it worth even getting into combat with them?
Come into contact with someone like that in Midian and basically, this person started moaning when they jumped into the alley and found themselves outnumbered 3 to 1 after threatening some of us.
They don't RP death. I tried to kill this person before and basically they made up every excuse under the sun as to why they possibly couldn't die, which quickly descended to metagaming in my view.
So is it a waste of time to combat with people who simply refuse to die? _________________
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| Angel Slocombe |
Posted: Thu Jul 17, 2008 11:08 pm Post subject: |
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Joined: 11 Oct 2007 Posts: 237 Location: UK
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Umm you can't force someone to kill off their character if they don't want to. That pesky lil thing called "Consent"
You wanna "Kill" so play in a shoot em up.
People put a hell of a lot of time money and energy into their character .. it's not for you to decide that character shoul no longer exist just cos yours gets the urge to kill them _________________ My Midian City Photos
Skype - angel.slocombe |
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| rena mayne |
Posted: Thu Jul 17, 2008 11:09 pm Post subject: |
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Joined: 26 Jun 2007 Posts: 330
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I think you will find most of us don't do random death. We put too much effort into our characters to allow them to die by random chance or at the whim of another character. If you choose to only rp with people willing to die...I think you will find your rp opportunities limited. _________________ http://rena-mayne.livejournal.com/
http://flickr.com/photos/renamayne/
Nature has placed mankind under the governance of two sovereign masters, pain and pleasure. It is for them alone to point out what we ought to do... |
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| Soap Clawtooth |
Posted: Thu Jul 17, 2008 11:13 pm Post subject: |
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Joined: 27 Jun 2008 Posts: 123
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LOL I wasn't forcing. But when the other person RP's having their brain practically turned to mush, I personally think that NOTHING and NOBODY could survive that.
Anyway, was just wondering, I don't force RP death. _________________
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| Stephan Nephilim |
Posted: Thu Jul 17, 2008 11:27 pm Post subject: |
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Joined: 05 Jul 2008 Posts: 40
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I don't know who you were RPing with, but I play a normal human who can barely shoot a person if they are 20 feet away and swings his sword with too much anticipatory movement.
I'm not interested in RPing permanant death with super cyborg ninja babe and nor am I interested in beefing up my character to get cool powers. So being willing to have my brain practically turned to mush and much later healed/repaired/replaced is my comprimise. |
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| Kiri Mayako |
Posted: Thu Jul 17, 2008 11:36 pm Post subject: |
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Joined: 29 Jan 2008 Posts: 10
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| Stephan, I'm with you. I personally won't RP death, but I'll RP up until I'm on its doorstep, as long as I'm allowed to walk/crawl/be carried away and be up and running again in the near(ish) future. |
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| Masha Eilde |
Posted: Fri Jul 18, 2008 12:11 am Post subject: |
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Joined: 14 Jul 2007 Posts: 355
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It depends on a person's goal for RPing. In Midian, I think it's fair to state that the majority of the folks are here to create stories: personal character story, factional/group story, city story. Conflict serves story. Combat is a form of conflict.
However, the combat for many, and again I'm assuming so speak up if I'm wrong, isn't the reason for being, but part of the overall reason.
Midian RP is really and truly all about consent. It's fundamental. We're not a PvP setting - for that, there's places like Toxian or CoLA who prefer metered combat.
For me personally, like many others, I'm not done with Masha's story and I wouldn't consent to her death.
Does it impose an artificial light to things? Yes, but so do some other contrivances we have in place in order to ensure that we have RPers who are having fun.
Attacking an HQ requires consent. Busting in on a violent scene to attempt an intervention or rescue requires consent (from all parties involved). Killing a character (or disfiguring/maiming/raping/anything really) requires consent.
I'm sure there's more, but those are the things that stick in mind the most.
Overall, we're all here to have fun, not to only serve as an NPC to someone else's fun. One solution for wanting to RP death is to use the Midian NPC group where folks can and do happily hop on alternate characters or same AV with a temporary NPC title. It's very handy and helps flesh out stories that require more extreme measures.
Cheers!
-M _________________ Masha's Diary
Masha's Flickr stream |
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| Atmlady Alcott |
Posted: Fri Jul 18, 2008 12:38 am Post subject: |
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Joined: 27 Mar 2007 Posts: 722 Location: Not in Pleasentville. It's just not nice there anymore.
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I have a very simple philosophy on this. What gives anyone the right to expect another person to submit to something they themselves will not submit to?
If you would not accept the perma death of your character, why should someone give you that oppertunity to destroy theirs, unless they desire that.
One of the things I have always found so amusing is that people talk and rave about "consent" but isn't it amazing if a person has a different idea of things, they are dismissed.
It has always seemed to me that the ones who carry on the most about "consent" and "respect" are the ones who practice it the least.
Masha is 100% Correct. Many here are building story lines and long term RP situations. If their death is not something that currently factors into it, then they will refuse death, as they should.
When Charles and others started the NPC group I think that was one of the best things done here. It allows a person to find someone who indeed will submit to anything a person can conjure up here. Surely there are enough of them to go around and meet the needs. _________________ "YES, I KNOW your life is full of "DRAMA", but sometimes you just have to put on your big girl panties and deal with things" |
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| Soap Clawtooth |
Posted: Fri Jul 18, 2008 12:57 am Post subject: |
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Joined: 27 Jun 2008 Posts: 123
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I think people place too many expectations in the future of their character. In my mind the true nature of RP is to start with a blank new character and develop him within that RP setting like I have done with mine. If he dies, he dies. That is that, there are long term plans in the works, but if he dies, he dies. If it was a straight kill or something, I wouldn't make up some crap to avoid it or void the scene, I'd just take it.
I find also that some people just don't want their characters to get hurt at all. And that, frankly, is a waste of time. _________________
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| rena mayne |
Posted: Fri Jul 18, 2008 1:55 am Post subject: |
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Joined: 26 Jun 2007 Posts: 330
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You have, quite simply, defined the types of rpers you don't want to rp with.
I'm personally here to create a story for my character and to explore and enjoy the stories other people create for theirs. Getting randomly taken out at the whim of another is not in my plan. If a character of mine dies, it would be worked out ahead of time and I would choose how to end my story. Because it is my story.
Will I get hurt, certainly, but for the most part I want it to count. I want it to drive my story forward, or the story of another. Do I have limits? Most DEFINITELY. One of them is certainly, no death.
I get a little gun shy of anyone who uses terms like, 'the true nature of roleplay'. There are a lot of different people in Midian with a lot of different styles. One is no more valid than the other. One of the challenges of being involved in this community is learning to adapt to other people and work with them to create the web of stories that make Midian a great place to rp. _________________ http://rena-mayne.livejournal.com/
http://flickr.com/photos/renamayne/
Nature has placed mankind under the governance of two sovereign masters, pain and pleasure. It is for them alone to point out what we ought to do... |
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| Ixion Laperriere |
Posted: Fri Jul 18, 2008 5:10 am Post subject: |
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Joined: 03 Oct 2007 Posts: 78
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From a combat perspective it is all about what you want from the actual combat. For me personally, combat is an rp dance of attacks and counters. I can't tell you how many times I've been hit with *so and so empties their entire fully automatic clip into your body* Fact of the matter is the future, the Midian MC may be dirty but they can perform miracles. Personally, I think they just make clones, but that is just the conspiracy theorist in me. _________________ Where there is friction, there is heat |
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| Shilandar Deledda |
Posted: Fri Jul 18, 2008 5:48 am Post subject: |
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Joined: 13 Sep 2007 Posts: 299 Location: Wherever the trail leads
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| Soap Clawtooth wrote: |
I think people place too many expectations in the future of their character. In my mind the true nature of RP is to start with a blank new character and develop him within that RP setting like I have done with mine. If he dies, he dies. That is that, there are long term plans in the works, but if he dies, he dies. If it was a straight kill or something, I wouldn't make up some crap to avoid it or void the scene, I'd just take it.
I find also that some people just don't want their characters to get hurt at all. And that, frankly, is a waste of time. |
Some don't like to get hurt, this is true. Some get hurt, but don't want to have to deal with walking around for months with an injury. Or weeks, or days. That's RP preference, and something to be respected even if you don't agree with it.
In your mind that's the true nature of RP. Okay, cool for you. But for some of us that's not the point, some of us actually enjoy playing this character which we have, and would prefer to choose their time of death, if we so decide we want that death to occur yet at all. So no, not everyone's gonna consent to dying. True, some people take the damage to their bodies beyond a realistic point. But again.. *shrugs and points to the MCMC* Doctors, clones, etc. There are ways to persevere. Not excusing one trying to godmod or take no injuries, etc. But if you're going to ask us..
| Soap Clawtooth wrote: |
| So is it a waste of time to combat with people who simply refuse to die? |
That really depends on why. If your only purpose in RPing is to kill someone.. then yeah. You're wasting your time here. if the point of the combat is to move things forwards to a point in the story, with the complaint about death being a side bend... then no, it's not a waste of time. After all, we've been doing it for years, both in Midian and far beyond in many other roleplay worlds and continuities throughout the world both inside and outside of this W W W. _________________ "In this world everyone is either played, or playing with someone else. Be it their body, mind, heart, or soul. Live your life the way that makes you happy, because you never know when it will be snuffed out."
- Chi Sutekh, twin brother of Pera Sutekh |
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| Mr.Crispy |
Posted: Fri Jul 18, 2008 8:18 am Post subject: |
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Joined: 16 Mar 2008 Posts: 65
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For the most part I would have to agree with shi and others concerning deaths of chars..Its taken me like 9months to get to this point with serp..his style,LOOK etc( costing me many lindens) And I would be damned to have him simple killed off by a random occurance of several individuals attacking me or throwing emp in my face and so on..
For this reason I NEVER have forced or tried to force death of another char..I simple find IC ways to logically not wish to kill off my opponent and rather torture them in some form or another..Or more likely you ALWAYS give them option to leave their chars fate in their own hands..I can merely be PERSISTANT in my quest to attack or kill someone or...put them out of commission/make them submit etc.. |
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| Soap Clawtooth |
Posted: Fri Jul 18, 2008 8:39 am Post subject: |
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Joined: 27 Jun 2008 Posts: 123
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| Shilandar Deledda wrote: |
Some don't like to get hurt, this is true. Some get hurt, but don't want to have to deal with walking around for months with an injury. Or weeks, or days. That's RP preference, and something to be respected even if you don't agree with it.
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Ah. But injury is the only final resolution to combat. I think its ridiculous to come into a dark rp like midian and say 'oh but I don't want to get hurt' when you're running around pointing a gun at people and telling them what to do - people WILL retaliate. And if you cant even face a bruised knee or a wounded leg for a few weeks/days etc. Then what is the point, seriously?
I don't mind people not wanting to die, what I do mind is the fact that they dream up the excuses NOT to die. 'Regular bullets don't affect me' lines just make me walk away from a scene and never return. But I think that universally people should accept the fact that they are GOING to be wounded because that is the only final resolution to the 'I'm not going to die' routine.
I would have to say that in an RP like midian, if you don't even want to be wounded for a few days, then I'd advise a Fairy Roleplay sim. _________________
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| Beatz |
Posted: Fri Jul 18, 2008 9:38 am Post subject: |
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Joined: 08 Jan 2008 Posts: 69 Location: Docks. Nope, i'm not a fisher.
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Well, perma death is a big nono in my RP, and the reason is quite simple. In months (well, more than a year actually) in Midian my character has developed a history of her own, is quite well known, and know many people, has her own source of information and people on her paybook. If she'd have to die and i'd have to start again from nothing, well, too much work.
Point is: if you don't want to have people coming up with lots of excuses to not die, don't put 'em in a situation where they need this: i mean, no headshot, no splattering their head on the asphalt so hard their brain would probably come out of their noses, and so on. _________________ Beatriz "Beatz" Hayes - Merc Guild Master |
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