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Super Strength in Midian View previous topic :: View next topic
How strong should people be allowed to be?
As strong as a single man? 500 Pounds (226.796 Kg)
40%
40% [ 16 ]
As strong as two men? 1000 Pounds (453.592 Kg)
45%
45% [ 18 ]
As strong as Three men? 1500 Pounds (680.388 Kg)
10%
10% [ 4 ]
Four? 2000 Pounds (907.184 Kg)
2%
2% [ 1 ]
Five? 2500 Pounds (1133.980 Kg)
2%
2% [ 1 ]
Ten? 5000 Pounds (2267.96 Kg)
0%
0% [ 0 ]
Total Votes : 40
Author Message
Atmlady Alcott
PostPosted: Wed Jun 25, 2008 10:59 am Post subject: Reply with quote



Joined: 27 Mar 2007
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Location: Not in Pleasentville. It's just not nice there anymore.

Gray Fox wrote:
Glad you said most, there, Mordag.

Jackson is a big fother mucker. He's probably one of the most built 'normal' humans around. He's got no genetic enhancements. I would say Jackson's bench is around 320 pounds, but keep in mind it reflects his size and mass. He's not as fast as say, a vampire, but he will put a hurtin' on you if he lands a punch.

The problem I've faced in RP combat is it seems like the normal humans I've beaten have always been not only faster than Jackson, but also stronger. Even those with bulky sizes have an insane amount of speed disproportionate to their form. Godmodding is an obvious fault that many of us may face from time to time because our opponents obviously do not want their characters injured or dead. The elite among Midian has grown more and more at fault to this than they think, and it's quite tiring.

In closing I say ... 'I pity the fool who don't like mah suit.'


Fortunately, I am NOT an "elite among Midian" so all is well and besides, who would want to harm or even pick a fight with a frail, little old lady like Auntie? (OH, I am just of normal strength. Hope that does not make me a target Crying or Very sad )
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Charles Noble
PostPosted: Wed Jun 25, 2008 6:32 pm Post subject: Reply with quote

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Muhammed Ali was a big well musculed dude.
He floated like a butterfly and stung like a bee.
His fists were fast and envied by bruce lee

I think one has to release that well built human beings are not
"Slow" as one would tend to believe. Why do people think that a well built human is crippled by their own weight? "Oh no I have too many muscules I can't move, ahhhhh"

now that may be true for most lard arsed fat lazy bastards who sit around all day hand to mouth and can't leave their house.

It is not true for people whose weight is mostly muscule.

Factors to consider in a fight is

Power
Reach
Speed
Agility
Ability/Skill

Size does pose a factor , simply a smaller target is harder to hit than a large target ... due to the very simple fact...

there is MORE target on a big person, and LESS target on a small person.

A large person is more likely to not be particularly gracefull in the air, so no someone charles size and build is not likely to crane kick, or fly through the air with a flying kick, how ever he is still able to vault a bar, dive for cover etc... he just won't be doing any fancy spinning round house kicks or such and you are more likely to encounter the philosophy that legs are for moving hands are for hitting, but you can still encounter a knee or foot stomp...

as someone obviously built to deal pain expect his hands to move the speed of a professionall boxer, which is quite fast, if you don't know how fast go to a boxing gym poke your head inside and walk up to the biggest of them and spit in their face. You'll see how fast boxers hands can move.

So don't equte size to mean "slow ass fucker" sure they won't beat you in the 100 meter dash, but in a fist fight they likely to land some quite powerful blows.

the taller people have the advantage of "reach" too, also not to be discounted.. this means your "face" is in range of their "fist" before they are in range of yours ..

I see far too many midgets assume they got close enough to land a blow on large guys with out the large guy spanking em first.

so yeah tatics such as

sneaking up on someone from behind
or ganging up on em seem to work just well.

a frontal assult one on one unarmed against the big guy... well... just statsitically speaking... it favours the giant.. dispite rocky 4, you would never put two fighters of such radically different builds in the ring together.

Big guys can be taken down sure, but aint cuz they lumbering idiots who don't know how to throw a punch or use some krav.

As for his strenght, well he is gonna be able to lift up people half his height with both hands, one hand if he want's to strain a little bit... he's not going to be able to lift someone of the same size. Little people he is going to be able to throw at least a rooms length, big people a foot maybe..

but really its psi that counts, he is going to be able to throw his body weight into a blow, and that's gonna hurt no matter who you are, unless you are metal.

then there is our good friend gravity.. tall people punch downwards small people kick/punch upwards ((if they are aiming for sweet spots)) ergo some energy is lost punching kicking up ((not a hell of a lot but some)) whilst downwards force gains momentum and speed... in karate they don't chop tiles above their heads now do they?
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Debra Charron
PostPosted: Wed Jun 25, 2008 8:22 pm Post subject: Reply with quote



Joined: 19 Sep 2007
Posts: 516
Location: Trying to get the furniture to rezz in my apartment

Way back before the Earth cooled and I was still in uniform, I encountered one of the Service's many little rituals that was very educational on the subject of the size-strength-speed debate.

Back then, my branch of service was "one of the few" (pun intended) that still actively trained for the battlefield-use of the bayonet as a weapon of last-resort. Bayonet training was generally in two parts; practicing the "katas" (movements) to be used with an M-16 and a fixed bayonet while under the supervision of a close-combat instructor - and then "direct application" of those skills in the form of Pugil-Stick fights.

A Pugil-Stick is a rifle-length wooden pole with paddng on both ends It looks something like a big, malevolent q-tip and the effectiveness of the padding is greatly over-stated by the thicknes of it - those things can and did very effectively render people unconscious.

The whole subtext was to identify people who possessed the aggressive qualities and mental/physical endurance (can you, reguardless of age, gender, other factors take the pain and still be an asset to your unit?) to make good soldiers

Anyway, we used Pugil-sticks to simulate bayonet combat and to see who possessed "Will to Battle" or as the WW-II generation called it "The Spirit of the Bayonet". We also used them to settle disputes amongst ourselves and as a "unit discipline" tool......but thats another discussion.

Point is, brute strength and reach were a definite advantage - especially amongst groups (boot-camp recruits) who were just learning the Bayonet. Generally, during those first pugil-stick fights - the recruits forget the katas and just pummel one another until someone was either knocked senseless or the referee called a "kill" wherein one's opponent managed to successfully deliver a slash/smash/jab/buttstroke to a vital area with sufficent force to je judjed as lethal (if it borderline cold-conked you thru your protective gear, it was adjudged powerful enough to be lethal).

During those bouts, the larger opponents have the advantage. Since I was right at the minimum size to be accepted, I had a sharp learning curve ahead of me Smile

However, as time progresses the recruits begin to employ technique and rudimentary tactics. There was less "wade-in and swing" amongst the smaller combatants and more use of block/strike, lower center-of-gravity and "Will to battle"(aggressiveness - the newfound ability to absorb damage/pain and keep fighting). Slowly, the situation moved to near-parity and as technique improved - speed became more of a factor as well.

Still later on, the larger fighters regained some ground as THEIR technique improved (slower than the smaller folks because they didn't have as much initial additional pressure of Drill Instructors "encouraging" the folks who lost fights) - but at the end of the day my observations were as follows;

01..Being big and strong is an advantage and it has to be respected even if its possessors are mostly pretty annoying
02..Being small and quick is ony an advantage if you're also MEAN and willing to think on your feet (redheads have an advantage here IMO)
03..If you find yourself fighting "fair" with Pugil Sticks against a bigger opponent, you're doing it wrong (TY GySgt Elaine Taylor)
04..Unlike RP combat, in RL - many physically large opponents get thrown "off their game" when an opponent they expect to defeat handily displays the ability to take punishment and deliver a blistering counterattack. If you're willing to give yourself to the fight, you can exploit this complacency into a killshot (and make Mr Icepack your friend afterwards).

So...my experience was that size and muscle-mass WAS an advantage early on. Later on, skill, aggressiveness and the ability to think under pressure (all of which were qualities the USMC was testing us for) allowed smaller folks to gain parity in the pugil-pit...and the qualities developed there were quite helpful for many other military situations.

I have met big/fast people and short/pokey folks. Not every big fighter is also musclebound - but "Iron Pumpers" do seem to be a tad slower when they reach a certain degree of cultivated body mass.

Bottom line, every fight is a unique situation and the best fighters don't *just* rely on strength to win. One-trick ponies get slotted eventually - so while its good to be strong, its better to be strong, smart and mean.
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Audentes Fortuna Juvat (Fortune Favors the Bold)

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Belial
PostPosted: Wed Jun 25, 2008 9:53 pm Post subject: Reply with quote



Joined: 19 Mar 2008
Posts: 76

Ixion Laperriere wrote:

Arbitrarily I picked 500 pounds off of what, I believe it was the Greeks used to think. A man in good shape should be able to bench his body weight and squat twice it. In retrospect I should of chosen 440 pounds because it is easier to convert into metric.


Ever watch the world's strongest man competitions? They lift a 400 pound rock and walk with it, most only make about 20 meters. These are men who have been training full time, professionally to do nothing but lift heavy weight...

I bet there is a not a single person on this forum who can even lift 500 pounds, much less move with it. Smile

For me, 500 should be the high end of the scale, but I know it doesn't sound super duper and sexy enough for most. Smile
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Shilandar Deledda
PostPosted: Wed Jun 25, 2008 9:57 pm Post subject: Reply with quote



Joined: 13 Sep 2007
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Debra Charron wrote:
One-trick ponies get slotted eventually - so while its good to be strong, its better to be strong, smart and mean.


Only thing I can really add to this conversation is to agree with this... because everything else has really been said quite well. Do we NEED to be able to lift five men in one arm? Nope. If there is an actual roleplay reason for such strength.. yes, the military is likely to dud out its troops in suits/enhancements of -any- sort to gain an advantage... I'm not really going to bitch about it, but again.. it isn't -needed-. Humans don't need the strength to take down a biomech, and vamps don't need to fling cars at each other. Skinwalkers are only RP'ed with if you want to be severely maimed or killed. No point trying to outpower them. So for the people running along the streets... I think 2-3 times that of a well fit male is -plenty- and quite literally MORE than enough for any kind of existence. There is enough variation in strength in normal people every day. Military training, martial training, gymnastics, and of course no training at all... you have a range of who's stronger, weaker, faster, more agile.

Not knocking at all those who want to have an 'extra edge' in brute strength, but it isn't the deciding factor in a fight, as has been said repeatedly, and it has limited use outside of combat RP. You don't need excessive levels of it.. which is why my vote sat on the option of 4 men, because that's the utmost upper limit I can think of for things like biomechs and whatnot... if we were just talking humans/vamps/hybrids, I'd have said the option beneath it. Of course, for -those- kinds of biomechs I'd expect them to be powerlifting builders of the sort similar to construction equipment, not 'super human robots'.
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Mr.Crispy
PostPosted: Thu Jun 26, 2008 10:48 am Post subject: Reply with quote



Joined: 16 Mar 2008
Posts: 76

*edited by moderator*
Lets get down to the real meaning of this topic.. The creator of this post is basically crying cause he tried to rp using leverage to move my char down a ramp. Rp is all about allowing what you can get away with on another char..I obviously play serp out strong and he is a full biomech and nearly 100% machine at this point..

For the most part only biomechs usually display there strength without breaking any real rules. This also brings up..when was the last time any of you fought a biomech? An actual nearly full machine char not just someone with minor implants. Id say if you havent fought me or cephas,maddison then you probably havent been in a fight with one period over the past 8 months or so. There is and was nearly no active biomechs who actually play out being a machine..So this is really just a mute point.

Its understood a skinwalker would beat my char without any good chance besides putting up a decent fight possibly. This brings me back to normal chars/ vamps mutants etc. How i look at it in terms of strength for this sim.. Skinwalker transformed>Biomech>Vampire>Mutant(neko)>human. That would basically be common sense. As for using leverage to move a biomechanical character and use hiw own weight against him its basically a hard task for anyone especially if im not just going to allow you to get the kind of grasp you need to pull off such a feat..

Do not let appearances fool you for as drastic as my appearance is the true meta gamers and moders look entirely normal. Far as strength once again its something that can vary but typical for my char brute muscle towards him will only be met with more muscle.. Plenty of other ways to beat a strong char or mech and ive ran my ass out of alot of fights.

So lets all stop beating around the issues and quit complaining.. before you type out a lengthy post of attack and counter attacks ask yourself if what you are doing is even condusive to the scene and more so if it is even plausible.. THX

ive been in MANY MANY MANY fights..Sometimes 1on1, sometimes it wwas 10 on 1..My personal advice..Dont rp with someone you dont like..ive had maybe 3 people who will literally TP away to avoid rp with my char basically runs away rather then rp anything out..Then again ive had far more who seem to enjoy the rp and its usually not the fighting but the conversation and mind games they enjoy..The fighting in midian is neither here nor there cause everyone wants to be a hero as if its a god given right your char will "win"

My post may seem off topic but its honestly the core of why this man posted in the first place complaining about strength.
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RoxyannRepublic
PostPosted: Thu Jun 26, 2008 12:30 pm Post subject: Reply with quote

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The Biomech situation in Midian has been dogged with complaints over various issues that have cropped since the dawn of Midian, unfortunately like all issues in Midian it's very easy to tar people with the same brush.

You won't ever change a person's opinon or belief by writing about it OOC, in my opinon the best way forward is RP, RP and RP. Go out there and RP, show the Midian public that biomech chars are balanced and fair which as far as i'm aware you have been doing anyway.

Just remember that some people in Midian are not graced with a whole lot of time and they like to spend it doing things that they find fun or entertaining as it's their time. I know it maybe frustrating that some people might shy away from RP with certain chars but unfortunately that is the way of the world.

Keep focus on your RP and eventually it will all come good! Because nothing stays the same forever.
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Debra Charron
PostPosted: Thu Jun 26, 2008 2:13 pm Post subject: Reply with quote



Joined: 19 Sep 2007
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Location: Trying to get the furniture to rezz in my apartment

Mr.Crispy wrote:
Lets get down to the real meaning of this topic.. The creator of this post is basically crying cause he tried to rp using leverage to move my char down a ramp. .


The origin of this thread aside, strength and power-level issues are not confined to the Mechs. IMO, at one time it seemed like ariving players were getting the idea that you had to be at LEAST a Vamp/Lycan hybrid if you wanted to be survivable while operating a sno-cone stand down by the pier.

Heck, I was feeling guilty about Deb's ability to limited self-heal until I encountered a group that, beneath the veneer of normal humanity, was almost entirely vampire, lycan, biomech and other such stuff. My thought at the time was that if people outside those groups feel like they need that level of power to remain "competitive", then perhaps the whole idea of what a non-level-based RP environment is about needs some reinforcement.

I'm hoping we're seeing that particular phenomenon taper off, and education of new players as to RP being a "story" as opposed to a "competition" can only help.

This thread is focused on the characteristic of strength, but underlying the one variable are probbaly a host of instances we could all call up when pressed.
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Audentes Fortuna Juvat (Fortune Favors the Bold)

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Beatz
PostPosted: Thu Jun 26, 2008 3:38 pm Post subject: Reply with quote



Joined: 08 Jan 2008
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Location: Docks. Nope, i'm not a fisher.

Honestly, i don't get the point of uber storng characters. That's why: i like balanced fights, possibly not involving guns, even better if wild and savage.

Now, ICly, why should i go in a brawl with a mech or some bio-engineered soldier? no point. I'd rather go back to the base, get a bigass gun, and shoot the crap out of him. Got what i mean? Terribly strong chars cripple your own RP.

Strenght IS an issue in midian, as it seems too many characters are strong as bodybuilders and even more, yet fast as cats, trained in all sorts of martial arts, and can take more punishment than a tank. You can understand there's somethign wrong in a situation like that.

So it comes about balancing a character's features. You wanna play a terribly strong character? Fine, but find a ic way for him being not so agile, make him so confident and proud he won't use any weapons but his fists and his boots and he's not trained at black belt level in 7 figthint styles, so a fight with, let's say me, will be even, considering i use a shitton of combat knives, throwing knives, machetes, hidden blades and so on, since i couldn't stand a chance with a guy twice (or more) bigger and stronger than me. Otherwise, it's shotgun time, and no, you can't resist a shotgun blast at point blank range, unless you wanna go straight in my ignore list.


And, the usual answer being "there are way to beat me" is lame. Simply because it would imply another character attacking you when he has all teh advantages, while if a fight simply "happens" he'd have no chance. And, for instance, 90% of the time someone has to attack someone so much stronger than him, are gonna be snipings, which are, frankly, boring and one sided, basically, lame RP. Also the usual "backstab me" or "surprise attack me" is crap, since it happened som many time i backstab someone, and he simply turns and beats the shit outta my poor mutant ass with 30 cm of blade stuck in his/her/its/whatever back/neck/ass/prick/whatever.


So, my general advice'd simply be: make your char in a way that a fight in ANY situation might be enjoyable for both sides. I hope you all know i'm not one that plays to "win" (proof being my ol' afaithful crutch and wheelchair lol), but, come on, one sided ass raping are no fun.


edit: of course, same goes for incredibly agile characters, dodgin everything and jumping and flipping aronud like crazy. My typical IC reaction would be snorting "enough with this kung fu crap", taking the gun out, and shoot. And of course if you dodge bullet pretending to be in the matrix, again, welcome to the ignore list. Oh, this goes for power armored folks stating nothing under 20 mm would hurt them, that revives the god moder in me and i take out the titan cannon (beta version, even bigger than the oen you see around, looks SO funny on me lawl) and shooting at you, often "forgetting" to change the push strenght from -ORBIT-
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AlegriaDagostino
PostPosted: Thu Jun 26, 2008 4:14 pm Post subject: Reply with quote



Joined: 11 Sep 2007
Posts: 176
Location: Mostly MPD. Chasing the Creepies. You know who you are.

Ya know, it's funny...Roaman was just giving me crap today OOCly about Al always getting beat up. Like I told him, when you're the only human in a fight, what choice do you have?

I like Beatz' option. Get a big fucking gun and end the shit right then. Of course, said uber being won't allow that oocly...
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Atmlady Alcott
PostPosted: Thu Jun 26, 2008 5:17 pm Post subject: Reply with quote



Joined: 27 Mar 2007
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AlegriaDagostino wrote:
Ya know, it's funny...Roaman was just giving me crap today OOCly about Al always getting beat up. Like I told him, when you're the only human in a fight, what choice do you have?

I like Beatz' option. Get a big fucking gun and end the shit right then. Of course, said uber being won't allow that oocly...


Isn't this the TRUTH!!! Thats why Auntie is so nice to everyone. WHY WHAT CHANCE would a frail, simple minded old lady have against all the meanies in Midian? Why I bet everybody could beat me up Crying or Very sad

At least you have the other officers of the MPD to help you. If I got beat up the only consolation I would have is that I would look stunningly fashionable laying on the street beat up. Very Happy
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Mr.Crispy
PostPosted: Thu Jun 26, 2008 5:26 pm Post subject: Reply with quote



Joined: 16 Mar 2008
Posts: 76

Well generally biomech is played at normal human speed or slower depending on mech..And of course no jumping around etc for true biomechs. You want overpowered IE strength AND agility etc then pick a vamp, or i can name of some nekos who THINK they are cybernetic and have durability,strength and agility.

It depends on char,Im bringing you a char that is suppose to BRING PEOPLE together to beat in some cases. I dont actually win 70% of my fights.More so its someone attacking me and then many RANDOM people sometimes jumping in as if i was an npc.

Whens last time anyone seen a werewolf in action?Oh yeah like never so why is that even being discussed? As for vamps they bound to masq so usually it seems they have to be fairly careful what they show there..

Nekos or mutants/enhanced humans are basically on par with one another.. If by appearance alone it would be entirely foolish to engage my char in hand to hand and expect the scene to go you're way unless u REALLY REALLY work at it.Myself and others can play HOWEVER strong etc we want to be but everyone is still bound by the same rules..


Give and take ,so its only what someone ALLOWS you to do to them and vice versa.. Like I said a lil girl can rp dodging all my attacks and then throwing a emp in my face and id have a good chance to be defeated.. Fights arent really about winning or losing so much but having fun and making them interesting.. I would personally love to get ripped apart by a werewolf(providing i survive) in front of everyone.. Its almost like brackets you put yourself into. i really dont try and fight normal humans..Serps focus was on nekos and im pretty sure the former hounds were a type of vampire,and or alot of cybernetic implants..I also attacked and killed off several other mechs(well who hasnt killed sammy han several times ;P)

WE PLAY CHARACTERS...Midian is not suppose to be what u think you should be rl. Wether it be beautful etc ..People remember a few things with characters..ICONIC looks and good rping or rping that is MORE then emoting(i hit, i jump u turn i etc) its about sometimes thought provoking lines or sometimes dramatic ones.

Strength is not the real issue here, its peoples stubborn ways and ONE track way of thinking its my way or no way.
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Debra Charron
PostPosted: Thu Jun 26, 2008 5:43 pm Post subject: Reply with quote



Joined: 19 Sep 2007
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Location: Trying to get the furniture to rezz in my apartment

Beatz wrote:
Honestly, i don't get the point of uber storng characters. That's why: i like balanced fights, possibly not involving guns, even better if wild and savage.

Now, ICly, why should i go in a brawl with a mech or some bio-engineered soldier? no point. I'd rather go back to the base, get a bigass gun, and shoot the crap out of him. Got what i mean? Terribly strong chars cripple your own RP.


I completely agree. What I tried to do with Deb is create a bio-engineered soldier that was "playable". Mainly, I tried to balance the IC intent of her creators for a high-grade Soldier with the OOC need to keep her play-balanced.

I include the thinking that went into this for the benefit of anyone else who may be looking at doing the same thing.

The Underlying Theory of Deb

01..Midian is in the future, but its not all THAT far in the future. I'm not seeing plasma cannons or star-trek phasers in my character build.

02..Humanity just had a major, near-apocalyptic war and the avergae tech level varies wildly from region to region. Therefore there is no guarentee that a specific area would be able to do the proper "upkeep" on a high-tech, warp-9 killing machine

03..The surviving over-government would take a dim view of High-Tech, Warp-9 killing machines not under its direct control - and actively try to control or destroy them

04..For someone who wants a better Soldier with the Human ability to intuit, you have to start with "human" and tweak as opposed to starting with Inhuman (machines) and try to create a human facsimile

05..Production models of anything usually have fewer "uber" features than prototyles. Deb was to be a production-model Soldier (somewhat as from the Kurt Russell movie "Soldier"). So..while her base stats are somewhat better than human average and she has been made more survivable by virtue of being able to heal a bit faster after the fight - SUPERHUMAN abilities were sacrificed in the name of having her be reliable, self-sustaining, hack-resistant and unlikely to go "Blue Screen of Death" at a critical moment.

06..Cutting-Edge tech is quirky and unreliable. A reliable Bio-Engineered Soldier needs reliable (non-bleeding-edge) engineering

The result was a character that was "manufactured" and has some small uniqueness, but by and large can be considered "human" and RP against humans w/o coming off as other than a compentent adversary. She has the sci-fi kewlness that I enjoy and IMO is within game-balance. Deb's standard method for dealing with things tougher than she is falls back to Sun Tzu's abjuration to (a) bring friends and (b) set things up to your own advantage whenever possible.

Her "weaknesses" in the eyes of people who have contempt for "low powered" characters are what make her fun to RP.

((BTW, the Movie "Soldier" (really almost a Bladerunner sequel) is a sentimental fave to me. The plotline of the "obsolete" Soldier having to go against the "new and improved" models and win is near and dear to my heart. Kurt Russell also has the most awesome quote in that film when asked "whats it like to be a Soldier" Smile ))

Maybe this will spawn some ideas on the parts of people with character-interests similar to mine.

Anyway, I believe it is posible to have the "feel" of Sci-Fi w/o making the power-level so gross that it puts people off wanting to RP with you.

And whan all else fails, I can go back to the Mercbase and show back up with an ATGW for use on anyone who's not playing well with the rest of us Smile
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Audentes Fortuna Juvat (Fortune Favors the Bold)

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Shilandar Deledda
PostPosted: Thu Jun 26, 2008 11:53 pm Post subject: Reply with quote



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I second this statement about the Soldier movie. Nice stuff there.

That is all, I've said my piece earlier up. =P
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Beatz
PostPosted: Fri Jun 27, 2008 12:10 am Post subject: Reply with quote



Joined: 08 Jan 2008
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Mr.Crispy wrote:



Give and take ,so its only what someone ALLOWS you to do to them and vice versa..


uhm... yes and no.

i'd correct it this way: Give and take ,so its only what someone reasonably ALLOWS you to do to them and vice versa..

what do i mean: there's no IC point in letting a character that is IC so worse than you at combat even pose a threat at you. As you said, a lil girl could come at you and beat you, if you ALLOW it, but that would be senseless, and pretty ridicoulous. That's why i think making a balanced charcater is important, so you don't have to stretch the IC reality to make a fight non one sided.

Ah, btw, i'm quoting you since you wrote that, but i'm not blaming you or anything, we didn't fight, so i really don't know you. I could tell ICly that unless Beatz is under some drugs she'd never get into a h2h with you, but that simply by the IC infos i have: big, mean, and made of metal Razz
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Beatriz "Beatz" Hayes - Merc Guild Master
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